
Characters / 2024
DEMONESS
Client
Personal Project
The
Craft
Original concept by Wu Shenyou.
Complexity
25k Quads
Texture Sets
6 x 2k
Workflow
PBR / Game
Software
ZBrushMayaSubstance PainterRizom UVMarmoset Toolbag
Process
Pipeline Breakdown
Phase I
Digital Sculpting
Shape and silhouette.
Phase II
Topology & UVs
Clean topology refined for deformation and UV efficiency.
Phase III
PBR Texturing
Look development through procedural and hand-authored passes.
Phase IV
Render View
Final lighting and composition.
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