The Temple
Environments / 2024

THE TEMPLE

Client

Personal Project

The
Craft

Tranquility is a state of mind.

Complexity

Mixed

Texture Sets

4 x 2k

Workflow

Environment / Game / PBR

Software

ZBrushMayaSubstance PainterRizom UVMarmoset ToolbagPhotoshop
Process

Pipeline Breakdown

Phase I

Digital Sculpting

Key assets were sculpted in ZBrush before being retopologised in Maya for the final composition.

Phase II

Topology & UVs

Topology focused on reducing poly count to optimise each asset for game implementation.

Phase III

PBR Texturing

Material definition through Substance Painter — PBR flow with hand-painted details.

Albedo
Normals
Ambient Occlusion
Phase IV

Render View

Using Marmoset's lighting and material set-ups to add depth to the image.

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