
Environments / 2024
THE TEMPLE
Client
Personal Project
The
Craft
Tranquility is a state of mind.
Complexity
Mixed
Texture Sets
4 x 2k
Workflow
Environment / Game / PBR
Software
ZBrushMayaSubstance PainterRizom UVMarmoset ToolbagPhotoshop
Process
Pipeline Breakdown
Phase I
Digital Sculpting
Key assets were sculpted in ZBrush before being retopologised in Maya for the final composition.
Phase II
Topology & UVs
Topology focused on reducing poly count to optimise each asset for game implementation.
Phase III
PBR Texturing
Material definition through Substance Painter — PBR flow with hand-painted details.
Phase IV
Render View
Using Marmoset's lighting and material set-ups to add depth to the image.
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