Witch
Characters / 2022

WITCH

Client

Personal Project

The
Craft

Detailed character study focusing on expressive lighting and materials.

Detail render
Vertical render
Vertical render

Complexity

2M TRIS

Texture Sets

10x 4K PBR

Workflow

UDIM

Software

Unreal EngineMaya

Technical Breakdown

Phase 01

Digital Sculpting

Layout and blocking.

Clay render
Wireframe
Phase 02

Topology & UVs

Asset creation and placement.

Phase 03

PBR Texturing

Lighting and atmospheric effects.

Material Sphere
Macro texture
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